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City of Steam Design Dev Journal – Remember Those Loot Piles You Hated?

Meet a whole new loot pile system in the new Design Dev Journal.

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CIty of Steam Design Dev Journal - Myth Docks

Latest updates for Myth Docks, machines that teleport players back to Nexus.

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9th Wizard OST Appears in Music Bundle

Where can you find 21 tracks of atmospheric chiptune awesomeness? Right here, that's where! Musician, Comptroller, has completed the full original sound track and has put it up on IndieBundle.org...

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City of Steam Beta Collaborator Packs Live!

If you’d like to get extras for Beta and support game development at the same time, be sure to have a look at our Beta Collaborator Packs!

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City of Steam Art Dev Journal - New Guard Uniforms!

Our latest Art Dev Journal talked about guard uniform upgrade.

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A Word from Dave

A word from our fearless leader, Dave (CEO and Creative lead)!

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WPG Catch Up: Concepts, Modelling and Important Meetings

The first part in a series of daily updates catching up with White Paper Games and their development of Ether One over the past 6 months. This post looks at art concepts, asset modelling and some very...

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WPG Catch Up: Making Stuff & New Textures.

A development overview of the work carried out by White Paper Games on Ether One in September. We talk about texture work and the construction of new areas that haven't been seen before!! Check it out.

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WPG: Oct/Nov - More Development Information and a New Area

The next White Paper Games catch up is here! Here we are looking at a brand new area and more exciting dev stuff. Check it out and please let us know what you think!

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We Found a Publisher for the English Version of City of Steam

We signed on with R2Games to publish the English version of City of Steam! Want more info? Check out the news I've posted.

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